SHAPE, “Situating Hybrid Assemblies in Public Environments”,
is an EU Future and Emerging Technologies project of the
Disappearing Computer initiative, concerned with designing and
developing novel technology to enhance interpersonal interaction
in public locales: exploratoria, galleries, and museums, for
example. This paper outlines a use of hybrid reality technology to
enhance users’ social experience and learning about antique
artefacts and their related history. We describe early SHAPE
technical work where we explore whether there are benefits:
educational and social, to visitors of extending virtual archaeology
or augmented reality archaeology into the public setting of the
museum.
%0 Generic
%1 hall2001visitor
%A Hall, Tony
%A Ciolfi, Luigina
%A Bannon, Liam
%A Fraser, Mike
%A Benford, Steve
%A Bowers, John
%A Greenhalgh, Chris
%A Hellström, Sten-Olof
%A Izadi, Shahram
%A Schnädelbach, Holger
%A Flintham, Martin
%B Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
%D 2001
%K design learning mixed mobile museum reality
%P 141-152
%T The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum
%U http://www.nuigalway.ie/education/staff/tony_hall/downloads/vast01.pdf
%X SHAPE, “Situating Hybrid Assemblies in Public Environments”,
is an EU Future and Emerging Technologies project of the
Disappearing Computer initiative, concerned with designing and
developing novel technology to enhance interpersonal interaction
in public locales: exploratoria, galleries, and museums, for
example. This paper outlines a use of hybrid reality technology to
enhance users’ social experience and learning about antique
artefacts and their related history. We describe early SHAPE
technical work where we explore whether there are benefits:
educational and social, to visitors of extending virtual archaeology
or augmented reality archaeology into the public setting of the
museum.
@conference{hall2001visitor,
abstract = {SHAPE, “Situating Hybrid Assemblies in Public Environments”,
is an EU Future and Emerging Technologies project of the
Disappearing Computer initiative, concerned with designing and
developing novel technology to enhance interpersonal interaction
in public locales: exploratoria, galleries, and museums, for
example. This paper outlines a use of hybrid reality technology to
enhance users’ social experience and learning about antique
artefacts and their related history. We describe early SHAPE
technical work where we explore whether there are benefits:
educational and social, to visitors of extending virtual archaeology
or augmented reality archaeology into the public setting of the
museum.},
added-at = {2011-03-20T14:55:34.000+0100},
author = {Hall, Tony and Ciolfi, Luigina and Bannon, Liam and Fraser, Mike and Benford, Steve and Bowers, John and Greenhalgh, Chris and Hellström, Sten-Olof and Izadi, Shahram and Schnädelbach, Holger and Flintham, Martin},
biburl = {https://www.bibsonomy.org/bibtex/26aaba7935df8cbbdf11de5563eb3bf2b/yish},
booktitle = {Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage},
interhash = {bf401a1c1dcfcfac52b27f5729889dff},
intrahash = {6aaba7935df8cbbdf11de5563eb3bf2b},
keywords = {design learning mixed mobile museum reality},
organization = {ACM},
pages = {141-152},
timestamp = {2011-03-20T14:55:35.000+0100},
title = {The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum},
url = {http://www.nuigalway.ie/education/staff/tony_hall/downloads/vast01.pdf},
year = 2001
}