Nothing Special   »   [go: up one dir, main page]

Academia.eduAcademia.edu
150 Chapter 9 Strategies for Providing Formative Feedback to Maximize Learner Satisfaction and Online Learning Yuliang Liu Southern Illinois University Edwardsville, USA ABSTRACT Learner satisfaction and learning is currently a very important topic in online instruction and learning. Blignaut and Trollip (2003) proposed six types of response for providing formative feedback in online courses. These six response types include: Administrative, Affective, Other, Corrective, Informative, and Socratic. The first three types involve no academic content while the last three types are related to academic content. Each type serves a different purpose for online learners. This study is designed to validate how the appropriate use of six response types for providing formative feedback affected learner satisfaction and online learning in an online graduate class at a midwestern university in the summer semester of 2008. Results indicated that all six response types are necessary to ensure maximum online learner satisfaction and effective online learning although each has its different focus. Findings have implications for all other online courses in the future. INTRODUCTION In educational settings, feedback typically refers to “what the instructor writes on and about student work products” (Wolsey, 2008, p. 312). Formative feedback refers to the ongoing feedback from the instructor throughout the semester. According to Palloff and Pratt (2003), instructor feedback is provided exclusively in written format in online DOI: 10.4018/978-1-60566-788-1.ch009 instruction. According to Marzano, Pickering, and Pollock (2001), instructional feedback has very large effect size on student learning and instructional feedback is one of the most useful teaching strategies a teacher should use in either traditional classroom or in online environments. According to Baird and Fisher (2005-2006), most online students possess the “always-on” learning styles. The major responsibility of the online instructor is to maximize opportunities for all students (Schwartzman, 2007). Thus, how to Copyright © 2010, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited. Strategies for Providing Formative Feedback to Maximize Learner Satisfaction and Online Learning support such a group of online students is a relatively new and challenging task now. In recent years, much research has been directed toward the asynchronous bulletin board discussions in online courses (Dennen, 2005). How an online instructor be visible to students, the so-called instructor presence in online courses has attracted numerous research in online instruction (Coppola, Roxanne, & Rotter, 2002; Garrison, Anderson, & Archer, 2001; Wolsey, 2004). Instructor presence has been defined differently by various researchers including, but are not limited to: teaching presence, faculty presence, cognitive presence, interaction, faculty roles, and so on. Leh, Kouba, and Davis (2005) identified these five types of interactions in online learning: learner-content, learner-instructor, learner-learner, learner-interface, and learner-community. Online interaction was identified as one of the major learner-centered features in online instruction and learning (Bangert, 2006; McCombs & Vakili, 2005). Actual measures of interaction among the instructor and students and student performance in online courses are mixed and complicated (Picciano, 2002). Thus, according to Ni and Aust (2008), more research should be done in the fields of online interactions to advance the understanding of online pedagogy. Different aspects of effective formative feedback have been demonstrated in the appropriate use of six response types proposed by Blignaut and Trollip (2003). According to Blignaut and Trollip, there are six response types for providing online formative feedback. These six response types include: administrative, affective, other, corrective, informative, and Socratic. The first three types involve no academic content while the last three types are related to academic content. Each type serves a different purpose for online learners. But the integration of all six types will tend to achieve a maximum result in an online course. This chapter will discuss the best practices related to the online course design and delivery. Specifically, this chapter is designed to explore how the appropriate use of six response types for providing formative feedback affected learner satisfaction and online learning in an online graduate class at a midwestern university in the summer semester of 2008. Results indicated that all six response types are necessary to ensure maximum online learner satisfaction and effective online learning although each has its different focus. Findings have implications for all other online courses. Literature Review In recent literature on online teaching, there has been much research emphasizing instructor presence/teaching presence/cognitive presence. Earlier in 2001, Garrison, Anderson, and Archer proposed a critical thinking and practical inquiry model in a computer conferencing context. This model was primarily designed to show the multifaceted elements of online teaching and learning. This model involved three major elements: cognitive presence, social presence, and teaching presence. They defined cognitive presence as one of the critical-thinking processes and used their cognitive presence model to describe and analyze online discussions messages. Based on this critical thinking and practical inquiry model in a computer conferencing context, Anderson, Rourke, Garrison, and Archer (2001) developed a tool to assess teaching presence in online course instruction. Specifically, Anderson, Rourke, Garrison, and Archer defined teaching presence as the design, facilitation, and direction of students’ cognitive and social processes in online courses. The teaching presence occurs as the instructional designer before the course starts and continues until the course objectives are achieved. Anderson, Rourke, Garrison, and Archer identified that teaching presence has the following three major categories: design and organization, facilitating discourse, and direct instruction. First, design and organization processes in online courses are more important than traditional 151 12 more pages are available in the full version of this document, which may be purchased using the "Add to Cart" button on the product's webpage: www.igi-global.com/chapter/strategies-providing-formative-feedbackmaximize/38351?camid=4v1 This title is available in e-Book Collection, Educational Technologies e-Book Collection, Educational Technologies e-Book Collection, BusinessTechnology-Solution, Library Science, Information Studies, and Education eBook Collection, e-Book Collection Select, Education e-Book Collection, eBook Collection Select, e-Book Collection Select, e-Book Collection Select, Evidence Based Acquisition, Education Knowledge Solutions e-Book Collection, Evidence Based Acquisition (Preselection), e-Book Collection. Recommend this product to your librarian: www.igi-global.com/e-resources/library-recommendation/?id=1 Related Content The Impact of Personality and Motivation on Immersion in Simulation Games Anna Katharina Preuß (2020). International Journal of Game-Based Learning (pp. 1-20). www.igi-global.com/article/the-impact-of-personality-and-motivation-on-immersion-in-simulationgames/250809?camid=4v1a Concept Learning and the Limitations of Arcade-Style Games David Richard Moore and E-ling Hsiao (2012). International Journal of Game-Based Learning (pp. 1-10). www.igi-global.com/article/concept-learning-limitations-arcade-style/69782?camid=4v1a Inclusivity and Research: Capturing the Lived Experiences of Young People with Disabilities Hayley Fitzgerald, Annette Stride and Anne Jobling (2012). Disabled Students in Education: Technology, Transition, and Inclusivity (pp. 272-287). www.igi-global.com/chapter/inclusivity-research-capturing-lived-experiences/60677?camid=4v1a The Impact of Personality and Motivation on Immersion in Simulation Games Anna Katharina Preuß (2020). International Journal of Game-Based Learning (pp. 1-20). www.igi-global.com/article/the-impact-of-personality-and-motivation-on-immersion-in-simulationgames/250809?camid=4v1a