In sailing the parts of a sail have common terminology for each corner and edge of the sail.
In a triangular sail, the highest point is called the head. The halyard, the line which raises the sail, is attached to the head. The lower two corners of the sail, on either end of the foot (the bottom edge of the sail), are called the tack (forward) and clew (aft). The tack is shackled to a fixed point on the boat, such as the gooseneck in the case of a Bermuda rigged mainsail, or the deck at the base of a stay, in the case of a jib or staysail.
The clew is movable and is positioned with running rigging. A symmetrical sail may be said to have two clews.
The clew of a jib or other headsail is the free corner (not attached to any standing rigging), to which port and starboard jib sheets are attached to control the angle of the sail.
In a sail with a boom (such as a mainsail on a sloop), the clew is attached to the boom, and can often be tightened along the boom using the outhaul to adjust the sail shape.
A sail is a catchment device designed to receive and redirect a force upon a generous surface area. Traditionally, the surface was engineered of woven fabric and supported by a mast, whose purpose is to propel a sailing vessel. Sails may be configured in many ways to include traditionally understood maritime purposes, as well as land vehicles and solar collection purposes. The rich encyclopedic history of maritime sails suggests alternative uses of the technology well documented.
Archaeological studies of the Cucuteni-Trypillian culture ceramics show use of sailing boats from the sixth millennium onwards. Excavations of the Ubaid period (c. 6000 -4300 BC) in Mesopotamia provides direct evidence of sailing boats. Sails from ancient Egypt are depicted around 3200 BCE, where reed boats sailed upstream against the River Nile's current. Ancient Sumerians used square rigged sailing boats at about the same time, and it is believed they established sea trading routes as far away as the Indus valley. The proto-Austronesian words for sail, lay(r), and other rigging parts date to about 3000 BCE when this group began their Pacific expansion.Greeks and Phoenicians began trading by ship by around 1,200 BCE.
Sail is a hill in the English Lake District, lying between Derwentwater and Crummock Water.
The North Western Fells occupy the area between the rivers Derwent and Cocker, a broadly oval swathe of hilly country, elongated on a north-south axis. Two roads cross from east to west, dividing the fells into three convenient groups. The central sector, rising between Whinlatter Pass and Newlands Pass, includes Sail. The highest ground in the North Western Fells is an east-west ridge in this central sector, beginning with Grasmoor above Crummock Water and then gradually descending eastwards over Crag Hill, Sail, Scar Crags and Causey Pike.
Sail is in every sense a satellite of Crag Fell, although having sufficient prominence to be listed as a Hewitt. From the summit of Crag Hill the eastward ridge narrows between opposing walls of crag. This rocky crest is The Scar, the depression being at around 2,425 ft. The roughness decreases as the rounded top of Sail is reached, and the ridge then turns east north east. A further depression at 2,015 ft leads to the summit of Scar Crags. This col is unnamed on maps of the Ordnance Survey, but Alfred Wainwright termed it Sail Pass in his influential Pictorial Guide to the Lakeland Fells
A sail is a large, flattish protrusion from the back of an animal colinear with the spine. Many extinct species of amphibians and reptiles have very extended neural spines growing from their back vertebrae. These are thought to have supported a sail. Paleontologists have proposed many ways in which the sail could have functioned in life.
Many suggestions have been made for the function of the sail. The consensus amongst modern scholars is that, at least for the pelycosaurs, the sail was used for thermoregulation.
The structure may have been used for thermoregulation. The base of the spines have a channel which it is proposed contained a blood vessel supplying abundant blood to the sail. The animal could have used the sail's large surface area to absorb heat from the sun in the morning. As ectotherms they required heat from an external source before their muscles would start to function properly. A predator would thus have an advantage over its slower moving prey. The sail could be used in reverse if the animal was overheating. By standing in the shade, the sail would radiate heat outwards.
In computing and specifically Internet, a leech is one who benefits, usually deliberately, from others' information or effort but does not offer anything in return, or makes only token offerings in an attempt to avoid being called a leech. In economics, this type of behavior is called "free riding" and is associated with the free rider problem.
Depending on context, leeching does not necessarily refer to illegal use of computer resources, but often instead to greedy use according to etiquette: to wit, using too much of what is freely given without contributing a reasonable amount back to the community that provides it.
The name derives from the leech, an animal that sucks blood and then tries to leave unnoticed. Other terms are used, such as "freeloader" and "sponge", but leech is the most common.
Leech is a common name for the annelids comprising the subclass Hirudinea.
Leech may also refer to:
This is a list of She-Ra: Princess of Power characters.
She-Ra is introduced in the animated movie The Secret of the Sword as Force Captain Adora, who was an agent of the Evil Horde that rules the planet Etheria. She discovers that she is the long-lost twin sister of Prince Adam of Eternia, having been stolen by the Horde's leader, Hordak, as a baby. She is granted the Sword of Protection, which parallels He-Man's Sword of Power, gaining the power to transform into She-Ra, her secret identity.
She-Ra and Princess Adora are voiced by Melendy Britt in the 80s series.
Spirit is the horse of Adora. When she transforms into She-Ra he also transforms into Swift Wind. He has a mate named Starwind and they have a young colt. Unlike Cringer, who turns into Battle Cat (In He-man series), Spirit's size doesn't change, but he gets wings, and has a unicorn like horn.
Spirit/Swift Wind are voiced by Lou Scheimer in the 80s series.