A hierarchy (from the Greek ἱεραρχία hierarchia, "rule of a high priest", from ἱεράρχης hierarkhes, "leader of sacred rites") is an arrangement of items (objects, names, values, categories, etc.) in which the items are represented as being "above," "below," or "at the same level as" one another.
A hierarchy (sometimes abbreviated HR) can link entities either directly or indirectly, and either vertically or diagonally. The only direct links in a hierarchy, insofar as they are hierarchical, are to one's immediate superior or to one of one's subordinates, although a system that is largely hierarchical can also incorporate alternative hierarchies. Indirect hierarchical links can extend "vertically" upwards or downwards via multiple links in the same direction, following a path. All parts of the hierarchy which are not linked vertically to one another nevertheless can be "horizontally" linked through a path by traveling up the hierarchy to find a common direct or indirect superior, and then down again. This is akin to two co-workers or colleagues; each reports to a common superior, but they have the same relative amount of authority. Organizational forms exist that are both alternative and complementary to hierarchy. Heterarchy (sometimes abbreviated HT) is one such form.
Deep learning (deep structured learning, hierarchical learning or deep machine learning) is a branch of machine learning based on a set of algorithms that attempt to model high-level abstractions in data by using multiple processing layers with complex structures, or otherwise composed of multiple non-linear transformations.
Deep learning is part of a broader family of machine learning methods based on learning representations of data. An observation (e.g., an image) can be represented in many ways such as a vector of intensity values per pixel, or in a more abstract way as a set of edges, regions of particular shape, etc. Some representations make it easier to learn tasks (e.g., face recognition or facial expression recognition) from examples. One of the promises of deep learning is replacing handcrafted features with efficient algorithms for unsupervised or semi-supervised feature learning and hierarchical feature extraction.
Research in this area attempts to make better representations and create models to learn these representations from large-scale unlabeled data. Some of the representations are inspired by advances in neuroscience and are loosely based on interpretation of information processing and communication patterns in a nervous system, such as neural coding which attempts to define a relationship between various stimuli and associated neuronal responses in the brain.
A hierarchy is an arrangement of units into related levels of different weights or ranks, meaning that levels are considered "higher" or "lower" than one another. The term, which originally meant rule by priests, is now generalised and describes systems with a linear concept of subordinates and superiors and where each level has only 1 direct parent level. Hierarchies are typically depicted as a tree structures.
Hierarchy may also refer to:
Logic (from the Ancient Greek: λογική, logike) is the branch of philosophy concerned with the use and study of valid reasoning. The study of logic also features prominently in mathematics and computer science.
Logic was studied in several ancient civilizations, including Greece, India, and China. In the West, logic was established as a formal discipline by Aristotle, who gave it a fundamental place in philosophy. The study of logic was part of the classical trivium, which also included grammar and rhetoric. Logic was further extended by Al-Farabi who categorized it into two separate groups (idea and proof). Later, Avicenna revived the study of logic and developed relationship between temporalis and the implication. In the East, logic was developed by Hindus, Buddhists and Jains.
Logic is often divided into three parts: inductive reasoning, abductive reasoning, and deductive reasoning.
The concept of logical form is central to logic. The validity of an argument is determined by its logical form, not by its content. Traditional Aristotelian syllogistic logic and modern symbolic logic are examples of formal logic.
In set theory, Ω-logic is an infinitary logic and deductive system proposed by W. Hugh Woodin (1999) as part of an attempt to generalize the theory of determinacy of pointclasses to cover the structure . Just as the axiom of projective determinacy yields a canonical theory of , he sought to find axioms that would give a canonical theory for the larger structure. The theory he developed involves a controversial argument that the continuum hypothesis is false.
Woodin's Ω-conjecture asserts that if there is a proper class of Woodin cardinals (for technical reasons, most results in the theory are most easily stated under this assumption), then Ω-logic satisfies an analogue of the completeness theorem. From this conjecture, it can be shown that, if there is any single axiom which is comprehensive over (in Ω-logic), it must imply that the continuum is not . Woodin also isolated a specific axiom, a variation of Martin's maximum, which states that any Ω-consistent (over ) sentence is true; this axiom implies that the continuum is .
Logic may refer to:
Logic may also refer to: