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From Wikipedia, the free encyclopedia

BigPark
Company typeSubsidiary
IndustryVideo games
Founded2007; 17 years ago (2007)
Defunct2016; 8 years ago (2016)
HeadquartersVancouver, Canada
ParentMicrosoft Studios

BigPark was a Canadian video game developer owned by Microsoft Studios.

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Transcription

History

Microsoft acquired BigPark in 2009, a few months prior to the announcement of the Kinect sensor (known then as "Project Natal").[1][2] Their first project was to be Joy Ride, a casual racing title which incorporated Xbox Live Avatars and used the Kinect motion sensing device. The game was originally intended to be a free Xbox Live Arcade game, but was eventually renamed Kinect Joy Ride and became a launch title for Kinect. Later, the company became more involved in providing interactive content that would be shown alongside live television as part of the Xbox One platform.[3] As Microsoft moved away from the Kinect around 2016, BigPark along with several other studios that had been part of Microsoft's Kinect efforts were folded into the company.[4]

Games

References

  1. ^ "Microsoft Agrees to Acquire BigPark Inc". Microsoft. Archived from the original on May 10, 2009. Retrieved 2011-03-29.
  2. ^ "Amid Layoffs, Microsoft Acquires Game Company BigPark". www.cbsnews.com. 7 May 2009. Retrieved 2020-02-02.
  3. ^ Kyllo, Blaine (January 24, 2014). "BigPark Studios enters the interactive-TV arena". The Georgia Straight. Retrieved February 7, 2019.
  4. ^ "A Microsoft Studios Website Cleanup Turned Into Unfounded Rumors Of Impending Layoffs". Game Informer. Archived from the original on March 10, 2016.


This page was last edited on 4 August 2024, at 15:51
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