Nothing Special   »   [go: up one dir, main page]

skip to main content
10.1145/3555858.3555918acmotherconferencesArticle/Chapter ViewAbstractPublication PagesfdgConference Proceedingsconference-collections
research-article

Tabletop role playing games and creativity: The Game Master perspective

Published: 04 November 2022 Publication History

Abstract

Tabletop role playing games (TRPGs) offer players the possibility to create and enact the actions of a character in a fictional game world, guided by a human “game master” (GM). The GM is the storyteller and facilitator who co-creates dynamically the world with the players. In this sense, creativity is a key aspect of TRPGs, both for the players and the GMs, confirmed by a number of existing studies. In this work we focus on the perspective of the GMs on creativity through a user study with 17 participants. They provide feedback on different aspects of creativity as expressed while preparing or executing a story. Our results, among others, highlight the importance of the creative aspects of the game for the GMs as motivation for assuming this role as well as their view of the game as a dynamic co-creation process where the player group dynamics are also a key factor.

References

[1]
Sebastian Deterding, and José P. Zagal. 2018. The many faces of role-playing game studies. In Role-Playing Game Studies. Routledge, 1-16.
[2]
Nicholas G. Cragoe. 2016. RPG Mythos: Narrative Gaming as Modern Mythmaking. In Games and Culture 11, no. 6 (September 2016): 583–607. https://doi.org/10.1177/1555412015574195.
[3]
Jennifer Grouling Cover. 2010. The Creation of Narrative in Tabletop Role-Playing Games. Jefferson, NC: McFarland.
[4]
Scott Benjamin Dyson, Yu-Lin Chang, Hsueh-Chih Chen, Hsiang-Yu Hsiung, Chien-Chih Tseng, Jen-Ho Chang. 2016. The effect of tabletop role-playing games on the creative potential and emotional creativity of Taiwanese college students, In Thinking Skills and Creativity. Volume 19. 88-96, https://doi.org/10.1016/j.tsc.2015.10.004.
[5]
Tsui-shan Chung, Table-top role playing game and creativity. 2013. In Thinking Skills and Creativity, Volume 8. 56-7. https://doi.org/10.1016/j.tsc.2012.06.002.
[6]
Maciej Karwowski and Marcin Soszynski. 2008. How to develop creative imagination?: Assumptions, aims and effectiveness of Role Play Training in Creativity (RPTC). In Thinking Skills and Creativity. 3. 163-171. 10.1016/j.tsc.2008.07.001.
[7]
Eric Gordon, Jason Haas and Becky Michelson. 2017. Civic Creativity: Role-Playing Games in Deliberative Process. In International Journal of Communication, 11, p. 19.
[8]
Sarah Lynne Bowman. The functions of role-playing games: How participants create community, solve problems, and explore identity. Jefferson, NC: McFarland, 2010
[9]
Karen Schrier, Evan Torner and Jessica Hammer. 2018. Worldbuilding in Role-Playing Games. In Role-Playing Game Studies: Transmedia Foundations. New York: Routledge.10.4324/9781315637532-20.
[10]
User study questionnaire, https://mfr.osf.io/render?url=https://osf.io/pgaqb/?direct%26mode=render%26action=download%26mode=render

Cited By

View all
  • (2024)Introducing AI Dialogue and Action Into a TRPGAdvances in Network-Based Information Systems10.1007/978-3-031-72325-4_53(528-536)Online publication date: 20-Sep-2024
  • (2023)TASEP: A Collaborative Social Engineering Tabletop Role-Playing Game to Prevent Successful Social Engineering AttacksProceedings of the 18th International Conference on Availability, Reliability and Security10.1145/3600160.3605005(1-10)Online publication date: 29-Aug-2023
  • (2023)Bridging the Gap Between the Physical and the Virtual in Tabletop Role Playing Games: Exploring Immersive VR TabletopsInteractive Storytelling10.1007/978-3-031-47655-6_30(489-503)Online publication date: 31-Oct-2023

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Other conferences
FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games
September 2022
664 pages
ISBN:9781450397957
DOI:10.1145/3555858
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 04 November 2022

Permissions

Request permissions for this article.

Check for updates

Qualifiers

  • Research-article
  • Research
  • Refereed limited

Conference

FDG22

Acceptance Rates

Overall Acceptance Rate 152 of 415 submissions, 37%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)118
  • Downloads (Last 6 weeks)14
Reflects downloads up to 12 Nov 2024

Other Metrics

Citations

Cited By

View all
  • (2024)Introducing AI Dialogue and Action Into a TRPGAdvances in Network-Based Information Systems10.1007/978-3-031-72325-4_53(528-536)Online publication date: 20-Sep-2024
  • (2023)TASEP: A Collaborative Social Engineering Tabletop Role-Playing Game to Prevent Successful Social Engineering AttacksProceedings of the 18th International Conference on Availability, Reliability and Security10.1145/3600160.3605005(1-10)Online publication date: 29-Aug-2023
  • (2023)Bridging the Gap Between the Physical and the Virtual in Tabletop Role Playing Games: Exploring Immersive VR TabletopsInteractive Storytelling10.1007/978-3-031-47655-6_30(489-503)Online publication date: 31-Oct-2023

View Options

Get Access

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format.

HTML Format

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media