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Co-Designing with Preschoolers Using Fictional Inquiry and Comicboarding

Published: 02 May 2017 Publication History

Abstract

In this case study, we describe a design workshop with 7 children age 4-6 using existing co-design techniques known to elicit design insights in older individuals. We found that our 5- and 6-year-old participants successfully generated design ideas using these methods, while 4-year-olds were unable to use create solutions in a traditional format. How-ever, these younger children enthusiastically offered opportunities where, with methodological guidance, the research-er could have followed the child's lead and shifted the design question to one that was potentially more meaningful for the participant. We propose a future work to examine the effectiveness of giving these younger participants great-er authority in defining and scoping the problem space.

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    cover image ACM Conferences
    CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
    May 2017
    7138 pages
    ISBN:9781450346559
    DOI:10.1145/3025453
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 02 May 2017

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    Author Tags

    1. comicboarding
    2. design workshop
    3. early childhood
    4. fictional inquiry
    5. participatory design

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    Cited By

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    • (2024)ArticuMotion: Towards Assessing Motor Speech Disorders via GamificationProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3655815(232-247)Online publication date: 17-Jun-2024
    • (2024)Bridges, Glitter, and *Spaceship Noises*: Young Children's Design Ideas for Communication Across DistanceProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3655800(379-395)Online publication date: 17-Jun-2024
    • (2024)Scaffolding for Inclusive Co-design: Supporting People with Cognitive and Learning DisabilitiesUniversal Access in Human-Computer Interaction10.1007/978-3-031-60881-0_10(151-170)Online publication date: 1-Jun-2024
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    • (2023)Caring for Children’s Health and Wellbeing Through Understanding and Designing for Health Data LiteracyProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3593922(785-788)Online publication date: 19-Jun-2023
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    • (2023)‘Treat me as your friend, not a number in your database’: Co-designing with Children to Cope with Datafication OnlineProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580933(1-21)Online publication date: 19-Apr-2023
    • (2023)Understanding Frontline Workers’ and Unhoused Individuals’ Perspectives on AI Used in Homeless ServicesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580882(1-17)Online publication date: 19-Apr-2023
    • (2023)Design with and for Children: The Challenge of InclusivityUniversal Access in Human-Computer Interaction10.1007/978-3-031-35681-0_11(171-184)Online publication date: 9-Jul-2023
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