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Sensing Tablet Grasp + Micro-mobility for Active Reading

Published: 05 November 2015 Publication History

Abstract

The orientation and repositioning of physical artefacts (such as paper documents) to afford shared viewing of content, or to steer the attention of others to specific details, is known as micro-mobility. But the role of grasp in micro-mobility has rarely been considered, much less sensed by devices. We therefore employ capacitive grip sensing and inertial motion to explore the design space of combined grasp + micro-mobility by considering three classes of technique in the context of active reading. Single user, single device techniques support grip-influenced behaviors such as bookmarking a page with a finger, but combine this with physical embodiment to allow flipping back to a previous location. Multiple user, single device techniques, such as passing a tablet to another user or working side-by-side on a single device, add fresh nuances of expression to co-located collaboration. And single user, multiple device techniques afford facile cross-referencing of content across devices. Founded on observations of grasp and micro-mobility, these techniques open up new possibilities for both individual and collaborative interaction with electronic documents.

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    cover image ACM Conferences
    UIST '15: Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology
    November 2015
    686 pages
    ISBN:9781450337793
    DOI:10.1145/2807442
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 05 November 2015

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    Author Tags

    1. active reading
    2. grasp sensing
    3. grip
    4. micro-mobility
    5. tablets

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    UIST '15 Paper Acceptance Rate 70 of 297 submissions, 24%;
    Overall Acceptance Rate 561 of 2,567 submissions, 22%

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    Cited By

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    • (2023)Marvista: Exploring the Design of a Human-AI Collaborative News Reading ToolACM Transactions on Computer-Human Interaction10.1145/360933130:6(1-27)Online publication date: 25-Sep-2023
    • (2023)AdHocProx: Sensing Mobile, Ad-Hoc Collaborative Device Formations using Dual Ultra-Wideband RadiosProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581300(1-18)Online publication date: 19-Apr-2023
    • (2023)Phone Sleight of Hand: Finger-Based Dexterous Gestures for Physical Interaction with Mobile PhonesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581121(1-19)Online publication date: 19-Apr-2023
    • (2022)Iteratively Designing Gesture Vocabularies: A Survey and Analysis of Best Practices in the HCI LiteratureACM Transactions on Computer-Human Interaction10.1145/350353729:4(1-54)Online publication date: 5-May-2022
    • (2022)ReflecTouch: Detecting Grasp Posture of Smartphone Using Corneal Reflection ImagesProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517440(1-8)Online publication date: 29-Apr-2022
    • (2020)Gripmarks: Using Hand Grips to Transform In-Hand Objects into Mixed Reality InputProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376313(1-11)Online publication date: 21-Apr-2020
    • (2020)PenSight: Enhanced Interaction with a Pen-Top CameraProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376147(1-14)Online publication date: 21-Apr-2020
    • (2019)DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game ExperienceProceedings of the 25th ACM Symposium on Virtual Reality Software and Technology10.1145/3359996.3364263(1-11)Online publication date: 12-Nov-2019
    • (2019)SMACProceedings of the ACM on Human-Computer Interaction10.1145/33009613:EICS(1-47)Online publication date: 13-Jun-2019
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