"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
the arm looks like a tree and the ball looks like a brain
This looks rad mate.
Good job!
i agree with snake1001001, the arm looks like a tree and the ball is more of a brain... ew, lol.
I remember the HON being a Big rock with a hand comming out holding a globe and having a door at the front and two side exits... try that? :)
thats mest up, just use the command & conquer renegade model, thats the best acurate model of the HON....
Screenshots.filesnetwork.com
should be more like this though. Renegade model is most accurate, even not 100%
I agree, that design is so much better, I just hate the new design those guys came up with...
bigest issue with H.O.N., the origonal building is a rock with a fist carved out on top and doors on the front. Your doing well guys, but I think something CLOSER tot he ren model is what u should have. But then, its your mod, so mah.
-Liam