Manufacturer Hori didn’t pass on the chance to improve Nintendo’s GameCube controller, though—with mixed results. The larger directional pad is convenient and softer, but it has a spongy feel that feels inconsistent with the d-pad of the Wii U GamePad or Wii remote, as well as the rest of the buttons on the controller. And the push style ZL, ZR, left trigger, and right trigger buttons put the Battle Pad on par with modern Wii U (or Wii) Pro Controllers, but the loss of springy left and right triggers takes some adjustment, especially for grizzled Smash veterans. With less resistance offered, the difference is immediately apparent to anyone who’s grown accustomed to the clicks of the GameCube controller.
Hori Battle Pad for Wii U: Essential Stats | |
Manufacturer | Hori |
Price | $25 MSRP |
In the Box | Gamepad |
Compatability | Wii U, Wii |
Connectivity | Wired (30" cable) |
Hori’s tweaks ultimately lead to a set of parallel situations for the Battle Pad. As an alternative for someone who never used a GameCube controller, it’s a decent input device that feels good. The elite Smash player, on the other hand, will appreciate some of the modifications but in the end not find much to compel them to make the switch from an official GameCube controller. If you fall somewhere in between, you’ll want to get some hands-on time first before committing to a purchase.
Balancing this out (in terms of value, at least) is the fact that the Battle Pad is detected as a Pro Controller, since it plugs into the base of the Wii remote. It thus supports compatibility with a variety of games, including Wii mode, but with a few limitations: some Nintendo games like Super Mario 3D World don’t offer customizable control options, meaning you’ll use the X or Y button strictly as run inputs while B and A control jumping. For anyone who’s played a Mario platformer in the last decade, this is a major hurdle on par with the time Mega Man Anniversary for the GameCube swapped the well-known fire and jump inputs. Sadly, the Battle Pad doesn’t offer a way around this issue.Overall, though, the Battle Pad saves you from having to buy both a GameCube controller and a Pro Controller, and when configurable button-mapping is available, it's a great way to play a lot of Nintendo 64 Virtual Console games compared to some of the other controllers on the market.