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Improving UML Design Tools by Formal Games

Published: 23 May 2004 Publication History

Abstract

The Unified Modeling Language (UML) [7] is a standardlanguage for modelling the design of object oriented softwaresystems. The currently available UML design toolsmainly provide support for drawing the UML diagrams, i.e.for recording a chosen design, but not for choosing a design.The design of a system is a non-trivial, iterative process anderrors which are introduced at this level are usually veryexpensive to fix. Hence we argue that UML design toolsshould provide more support for the design activity as such.Ideally a UML design tool should allow the modeller toexplore different design options, provide feedback about thedesign in its current state, and even make suggestions forimprovements where this is possible. The usage of such atool would be highly interactive and very much like a game,played repeatedly between modeller and tool. We claimthat this similarity makes formal games a natural and intuitivechoice for the definition of tool concepts. Since formalgames can be used for verification, a game-based tool canprovide feedback about flaws in the design that is formallyfounded.Games as used in verification normally require a completeformal model of the software system, and a formalspecification of the property that is to be verified. Instead ofthis we would like to let the designer play a game directlyon the basis of the UML model, even though a UML modelis often incomplete and informally defined. We also wantto allow the modeller explore variations of the design whilethe game is being played.The research hypothesis for this work is that formalgames are a suitable technique for more advanced UML designtools which point the modeller to .aws in the design,help to improve the design and provide support for makingdesign decisions.

References

[1]
{1} M. del Mar Gallardo, P. Merino, and E. Pimentel. Debugging UML designs with model checking. Journal of Object Technology, 1(2):101-117, July-August 2002.
[2]
{2} E. Grädel, W. Thomas, and T. Wilke, editors. Automata, Logics, and In finite Games: A Guide to Current Research, volume 2500 of LNCS. Springer, 2002.
[3]
{3} A. Knapp and S. Merz. Model checking and code generation for UML state machines and collaborations. In 5th Workshop on Tools for System Design and Verification, FM-TOOLS'02 , Report 2002-11. Institut für Informatik, Universität Augsburg, 2002.
[4]
{4} J. Lilius and I. Paltor. vUML: A tool for verifying UML models. In Proceedings of Automated Software Engineering, ASE'99. IEEE, 1999.
[5]
{5} P. Stevens and J. Tenzer. Games for UML software design. In Formal Methods for Components and Objects, FMCO'02, volume 2852 of LNCS. Springer, 2003.
[6]
{6} J. Tenzer and P. Stevens. Modelling recursive calls with UML state diagrams. In Proceedings of Fundamental Approaches to Software Engineering, FASE'03, volume 2621 of LNCS. Springer, 2003.
[7]
{7} Unified Modeling Language Specification version 2.0 - Final Adopted Specification, August 2003. Available from the Object Management Group at http://www.omg.org/uml/.

Cited By

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  • (2021)Modelling Gamified Systems with Event Storming Augmented by Spatial HypertextProceedings of the 4th Workshop on Human Factors in Hypertext10.1145/3468143.3483927(3-10)Online publication date: 5-Oct-2021
  • (2007)A Proposal of Adequate and Efficient Designing of UML Documents for BeginnersKnowledge-Based Intelligent Information and Engineering Systems and the XVII Italian Workshop on Neural Networks on Proceedings of the 11th International Conference10.1007/978-3-540-74827-4_166(1331-1338)Online publication date: 12-Sep-2007

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cover image ACM Conferences
ICSE '04: Proceedings of the 26th International Conference on Software Engineering
May 2004
761 pages
ISBN:0769521630

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IEEE Computer Society

United States

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Published: 23 May 2004

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  1. Application of formal methods to software design

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ICSE '04 Paper Acceptance Rate 58 of 436 submissions, 13%;
Overall Acceptance Rate 276 of 1,856 submissions, 15%

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View all
  • (2021)Modelling Gamified Systems with Event Storming Augmented by Spatial HypertextProceedings of the 4th Workshop on Human Factors in Hypertext10.1145/3468143.3483927(3-10)Online publication date: 5-Oct-2021
  • (2007)A Proposal of Adequate and Efficient Designing of UML Documents for BeginnersKnowledge-Based Intelligent Information and Engineering Systems and the XVII Italian Workshop on Neural Networks on Proceedings of the 11th International Conference10.1007/978-3-540-74827-4_166(1331-1338)Online publication date: 12-Sep-2007

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