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A Search-Based Approach to Solve Pursuit-Evasion Games with Limited Visibility in Polygonal Environments

Published: 09 July 2018 Publication History

Abstract

A pursuit-evasion game is a non-cooperative game in which a pursuer tries to detect or capture an adversarial evader. We study a pursuit-evasion game which takes place in a known polygonal environment. The goal of the pursuer is to capture the evader by moving onto its location. The players can observe each others' locations only if they can "see'' each other -- i.e., if the line segment connecting their locations lies entirely inside the polygonal environment. The complexity of representing the information available to the players at a given time makes solving pursuit-evasion games with visibility limitations difficult. We represent the state of the game using an efficient visibility-based decomposition of the environment paired with a more classical grid-based decomposition. The optimal players' strategies are computed using a min-max search algorithm improved with specific speedup techniques that preserve optimality. We show that our decomposition is complete for a rash evader, which hides from the pursuer and does not move from its hiding location when the pursuer is not visible. Simulations in realistic indoor environments and comparison with a Monte Carlo tree search algorithm validate our approach.

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Cited By

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  • (2023)Cross-Entropy Regularized Policy Gradient for Multirobot Nonadversarial Moving Target SearchIEEE Transactions on Robotics10.1109/TRO.2023.326345939:4(2569-2584)Online publication date: 1-Aug-2023

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      cover image ACM Conferences
      AAMAS '18: Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems
      July 2018
      2312 pages

      Sponsors

      In-Cooperation

      Publisher

      International Foundation for Autonomous Agents and Multiagent Systems

      Richland, SC

      Publication History

      Published: 09 July 2018

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      Author Tags

      1. limited visibility
      2. min-max search
      3. pursuit-evasion

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      AAMAS '18
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      AAMAS '18: Autonomous Agents and MultiAgent Systems
      July 10 - 15, 2018
      Stockholm, Sweden

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      AAMAS '18 Paper Acceptance Rate 149 of 607 submissions, 25%;
      Overall Acceptance Rate 1,155 of 5,036 submissions, 23%

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      View all
      • (2023)Cross-Entropy Regularized Policy Gradient for Multirobot Nonadversarial Moving Target SearchIEEE Transactions on Robotics10.1109/TRO.2023.326345939:4(2569-2584)Online publication date: 1-Aug-2023

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